VR: Creative Challenges
In recent years producing work in VR has re-entered the mainstream by becoming a cost effective and accessible platform for creative and users alike. With a seemingly limitless scope, VR presents creatives with endless opportunity to produce imaginative worlds. With the formats for VR, AR, XR constantly changing and new inventions being unveiled on a daily basis how should we approach VR in order to make the most of our creative energy?
Rosie is a 3D animator and Virtual Reality Artist at XR Games, who recently released Angry Birds Movie 2 VR: Under Pressure for PlayStation VR. She brings characters and worlds to life in high speed through her work as a VR artist, covering all areas of production, from concept to finished products.More details
Fresh from his role as 'Director of VR' at Immotion, Peter is now part of the re-formed 'Studio Liddell' team. With over four decades of designing and developing bespoke, interactive entertainment and immersive experiences, he continues to explore the almost infinite creative possibilities that virtual reality presents.More details
|Date & Time:||Thu, 14 Nov - 14:00|
|Approx. Runtime:||60 mins|